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1. Why does the Maelstrom get so little love? - in Missions & Complexes [original thread]
Originally by: Joe Starbreaker Originally by: Trebor Whettam The Maelstrom suffers for missions from the lack of a fall-off bonus, which forces it to use artillery. It's not terrible, but it's a tough sell over a Raven, which does ...
- by Trebor Whettam - at 2011.01.03 17:24:00
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2. Is rapid firing bad for blaster (and laser) users - in Skill Discussions [original thread]
Although this skill slightly increases the maximum cap draw rate of your guns, it doesn't decrease their cap efficiency. If you desperately need to reduce the cap draw of your guns, you can simply not fire them for a brief period. For a given numb...
- by Trebor Whettam - at 2011.01.03 16:31:00
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3. Pithi a-type small shield transporter discussion - in Ships and Modules [original thread]
Edited by: Trebor Whettam on 03/01/2011 16:20:44 Originally by: Tippia Originally by: Tarunik Raqalth'Qui On a related note, there's a Pithi A-Type Small Shield Transporter and a Pithum A-Type Medium shield Transporter, so how ...
- by Trebor Whettam - at 2011.01.03 16:20:00
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4. Pithi a-type small shield transporter discussion - in Ships and Modules [original thread]
Maybe CCP was testing a new design paradigm with the Pithi/um remote shield reps. Instead of having the C-type be a bit better than T2 and have the B-type and A-type incrementally improve the mod, they reversed the philosophy and had the C-type be...
- by Trebor Whettam - at 2011.01.03 14:07:00
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5. Rattlesnake or Golem? - in Missions & Complexes [original thread]
Originally by: Yob tvay'matar Lol@ Rattle being used in lvl5's. Last time it was used was in highsec lvl5's long time ago. Well maybe can still be used today if you're the only one in local, but gl with being alone in system with l5 agent....
- by Trebor Whettam - at 2010.12.31 12:27:00
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6. Why does the Maelstrom get so little love? - in Missions & Complexes [original thread]
The Maelstrom suffers for missions from the lack of a fall-off bonus, which forces it to use artillery. It's not terrible, but it's a tough sell over a Raven, which does very nearly as much raw peak dps (fury cruise vs. faction short range project...
- by Trebor Whettam - at 2010.12.31 11:46:00
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7. Marauders... - in Ships and Modules [original thread]
Quote: not everybody that plays this game sees salvaging as purely a bonus while you zip through a mission room as you stated. if you don't expect to or do much with the salvage/loot then that's fine. sure it'll be a waist to you then becaus...
- by Trebor Whettam - at 2010.12.17 22:37:00
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8. Marauders... - in Ships and Modules [original thread]
Originally by: Seriously Bored Originally by: Joss56 I agree with you but, most important for me is that i dont have to train bs 5 and marauders to do it, while i can train t3 ships that will bring me hundreds of times more pleasur...
- by Trebor Whettam - at 2010.12.17 21:19:00
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9. Marauders... - in Ships and Modules [original thread]
Originally by: Joss56 Edited by: Joss56 on 17/12/2010 19:47:24 Originally by: Junta Saavo You don't need two accounts. It's much quicker and more efficient to warp back to a station, grab a noctis, and go back and loot and salv...
- by Trebor Whettam - at 2010.12.17 19:57:00
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10. T2 or Navy Tachs for the nightmare - in Ships and Modules [original thread]
T2 Tachs are used because the damage multiplier exceeds the faction modules with sufficient ranks of the beam spec skill, which doesn't affect faction lasers. If you don't have excellent cap skills, you're probably better off with the faction tachs.
- by Trebor Whettam - at 2010.12.17 19:25:00
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11. Marauders... - in Ships and Modules [original thread]
Quote: I agree waiting until a ship is within 40KM to shoot at it isn't smart. But killing a ship that's within a group more than 40KM away, when flying toward that group the whole time, and then tractoring it when you're within 40KM of the ...
- by Trebor Whettam - at 2010.12.17 19:11:00
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12. Marauders... - in Ships and Modules [original thread]
Edited by: Trebor Whettam on 17/12/2010 18:16:00 Edited by: Trebor Whettam on 17/12/2010 18:15:36 Originally by: Jason1138 "Similarly, you can run more missions in the hour because you're shooting thing for a higher percentage of y...
- by Trebor Whettam - at 2010.12.17 18:15:00
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13. Marauders... - in Ships and Modules [original thread]
Quote: faction bs + noctis is better than any marauder for missioning, and i say that as someone who wants to love marauders. at the very least they need a tractor range boost for the marauders now I believe that you are following the ex...
- by Trebor Whettam - at 2010.12.17 17:59:00
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14. Marauders... - in Ships and Modules [original thread]
Originally by: General Trajan Originally by: Mike712 No it's definitely not faster to come back in a noctis and salvage after you've completed a misssion, most of the time a marauder will complete a mission as fast as a faction BS...
- by Trebor Whettam - at 2010.12.17 16:32:00
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15. Attack of the Drones - in Missions & Complexes [original thread]
Originally by: Moneyhungryhoe It's a top mission, paying extremely well if you know what you're doing . I could run this all day every day. Even better than Recon 1. Attack of the Drones is good, but it's not even in the same league a...
- by Trebor Whettam - at 2010.12.14 14:25:00
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16. Advice needed for Golem. - in Ships and Modules [original thread]
Quote: Kill order: Kill cruisers and BCs (usually 1 valley with 3 tps) Kill BSs (3 valleys) (make sure they are within 40kms so u can loot) Warp out or let drones eat the rest. That's the kill order that I expected to use when I got a Go...
- by Trebor Whettam - at 2010.12.13 16:37:00
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17. Advice needed for Golem. - in Ships and Modules [original thread]
Unlike the people above with their single target painter setups (yuck), I think I run the type of setup you're refering to. I use four BCSes, three TPs, and a four slot tank (3-slot against Guristas). My four tanking slots are a Pith b-type XL-Bo...
- by Trebor Whettam - at 2010.12.13 07:28:00
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18. Machariel for L4s - in Missions & Complexes [original thread]
Originally by: Vaerah Vahrokha Quote: I don't buy it. There's no way that a Machariel nets more isk/hr than a Paladin munching on Armor Plates in Amarr space. The Paladin projects more dps over most of the usable range Mach re...
- by Trebor Whettam - at 2010.12.10 21:51:00
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19. New Dev Blog: Fixing Lag: Drakes of Destiny (Part 1) - in EVE Information Portal [original thread]
Evil cliff-hangers are evil.
- by Trebor Whettam - at 2010.12.10 16:16:00
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20. Damage types help - in Missions & Complexes [original thread]
Corpii are Blood Raiders. You'll want to use EM. The names are a bit tricky with Corp and Core (Serpentis / Kinetic vuln) having similar looking names.
- by Trebor Whettam - at 2010.12.09 17:45:00
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